Three.js Camera Hit Test
One of my projects, Wralk, was developed in 2018 and focused on real-time visualization in web browsers. One of the challenges I encountered was implementing 360-degree hit testing within the scene. I eventually figured out a solution, which I’ll explain in this post. Here is demo and source code: http://wralk.azmicirit.com/demo http://wralk.azmicirit.com/villavr https://github.com/azmicirit/wralk